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Attributes or stats are basic form of data used to calculate damage or healing.

CombatEdit

AttackEdit

Attack is based on your Power and your equipment's attack modifiers. This stat affects how much damage you deal.


DefenseEdit

Defense is based on your Endurance and your equipment's defense modifiers. This stat inversely affects how much damage you take.


ImpactEdit

Impact is the product of your Impact Factor and your equipment's impact modifiers. This stat affects your ability to knockdown and stun your opponent.


BalanceEdit

Balance is the product of your Balance Factor and your equipment's balance modifiers. This stat affects your ability to resist being knocked down or stunned.


Crit RateEdit

Crit Rate is your chance to critically hit an opponent.


Crit ResistEdit

Crit Resist is your chance to avoid being critically hit by an opponent.


Crit PowerEdit

Crit Power affects how much damage your critical hits do.

StatsEdit

PowerEdit

Power is a class-based stat affecting your attack skills.


EnduranceEdit

Endurance is a class-based stat affecting your defense.


Impact FactorEdit

Impact Factor is a class-based stat affecting your impact.


Balance FactorEdit

Balance Factor is a class-based stat affecting your balance.


Attack SpeedEdit

Attack Speed affects your attack speed. In other words, how fast each attack and spell finishes.


MovementEdit

Movement is your current movement speed.

  • Maximum non-combat movement speed is 240.
  • Maximum mount speed is 280. ( 290 for peoples that are echelon 1-3 rank in alliance )

ResistancesEdit

Weakening Effects (Green)Edit

This stat affects how well you resist weakening effects such as stat decreases and other green-bordered effects.


Periodic Damage (Purple)Edit

This stat affects how well you resist periodic damage and other purple-bordered effects.


Stun (Red)Edit

This stat affects how well you resist stun and other red-bordered effects.

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