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The Brawler: Skills Glyphs Weapons Armour


Brawlerskill

A brawler using Growing Fury.


The brawler specializes in various brawer skills and highly depends on such in terms of combat in order to defend others, draw aggro, and deal damage. Most brawler skills can only be used while powerfists are equipped.

There are currently 24 brawler skills which can only be learned by the brawler. While 18 of them can be learned from the skill menu, Punch, Counter, Quick Dash, Pounding Rage, Deadly Fury, and Punching Bag are gained automatically upon character creation.

All of the active skills can be enhanced with a glyph with the total glyph cost up to 55 points, depending on the character's level.

Icon Name Level Glyphs Description
Punch Punch 1 Throw a punch, replenishing your MP and increasing your Rage.
Counter Counter 1 Block frontal enemy attacks, or follow Punch for some amazing combos (with frontal defense effect):

- After 1 Punch: staggers enemies
- After 2 Punches: knocks enemies into the air
- After 3 Punches: pulls enemies toward you
- After 4 Punches: knocks down enemies

Correct timing leads to Perfect Defense, which immediately deals one critical hit to the enemy (if within 8m) and generates an additional 200 Rage.

Hold the skill button to maintain a defensive posture, ready to block incoming damage. Consumes MP while held.

PvP: Frontal defense effect does not apply when used as part of a combo.

Quick Dash Quick Dash 1 Increases Movement Speed by 50% for 5 seconds after dealing a fatal blow. Adds 100 Willpower, if level 10 or above.
Pounding Rage Pounding Rage
(Passive)
1 Rage does not decrease for 30 seconds after a successful hit. Doubled Rage gain when you attack a player. You can spend Rage to power skills such as Rampage, Growing Fury, Invigorating Rage, and Divine Wrath.
Deadly Fury Deadly Fury
(Passive)
1 Shields a brawler from a fatal attack by monsters. Consumes all remaining Rage to recover 50% maximum HP. Deadly Fury will only activate once every hour.
Punching Bag Punching Bag
(Passive)
1 Increases Crit Power by 0.4 against targets suspended in air.
Roundhouse Kick Roundhouse Kick 2 Kicks monsters up into the air, increasing your Rage. Staggers enemy players.
Jackhammer Jackhammer 4 Hammer the enemy with a flurry of rapid jabs, increasing your Rage and decreasing enemy's Endurance by 1% per successful hit (up to 8% total).
Piledriver Piledriver 6 Deliver a series of uppercuts while leaping into the air—then end with a powerful downward blow. Successful hits increase your Rage.
Haymaker) Haymaker 12 Wind up and throw a terrific punch, with a high chance of knocking the enemy down. This skill increases your Rage. (You deal more damage when the enemy's HP is lower.)
Rampage Rampage 10 Rush the enemy from up to 24m away and deliver a series of devastating blows.

Knocks enemy into the air and blocks attacks from the front.

Correct timing leads to Perfect Defense, which immediately deals one critical hit to the enemy (if within 8m) and generates an additional 200 Rage.

Ground Pounder Ground Pounder 12 Pound the ground at your feet to pull the enemies closer, then knock them into the air, increasing your Rage. Blocks attacks from the front.

Correct timing leads to Perfect Defense, which immediately deals one critical hit to the enemy (if within 8m) and generates an additional 200 Rage.

Retaliate Retaliate (Brawler) 12 Leap to your feet while attacking your target, increasing your Rage. You can use this skill only when knocked-down. You become briefly immune to knockdown, stagger, and stuns.
Bull Rush Bull Rush 14 None Charge forward, driving back enemies in your path, generating aggro. Use your mouse to adjust your course in mid-charge. Enemy player can use evasion type skills while being pushed.
High Kick High Kick 16 Kick a knocked-down enemy up in the air, increasing your Rage. Activates when you knock down an enemy.
Provoke Provoke 18 Draw the attention of enemies within 10m, increasing their aggro toward you. Can be used while moving.
Counterpunch Counterpunch 22 After a successful block, throw a counterpunch that knocks the enemy up into the air, increasing your Rage. Blocks attacks from the front.

Correct timing leads to Perfect Defense, which immediately deals one critical hit to the enemy (if within 8m) and generates an additional 200 Rage.

Meat Grinder Meat Grinder 28 Target an enemy suspended in air and pummel it with a series of devastating blows, increasing your Rage.

When used on an enemy player, the enemy player cannot use evasion type skills for 3 seconds.

Growing Fury Growing Fury 34 Release your Rage to gain the following effects:

- Increases Power and Crit Factor by 50
- Reduces skill cooldown by 30%.
-Increase size and melee range by 10%.
-Blocks frontal attacks while casting.
-Adds frontal defense effect to all attack skills while active.
-Consumes 300 Rage per second. Effect ends when you run out of Rage.
-You cannot use Mounting Rage or Meat Grinder while this skill is in effect. If Mounting Rage is in effect, casting Growing Fury cancels Mounting Rage.
- Reduces Attack Speed by 10.

Flip Kick Flip Kick 40 Deliver a kick to the enemy's head, stunning the enemy for 3 seconds and increasing your Rage. When used on an enemy player who's knocked up in the air, the enemy player can't use Retaliate for 3 seconds.
Invigorating Rage Invigorating Rage 46 Burn off half of your maximum Rage to recover 40% of your maximum HP and replenish 40% of your maximum MP.
Mounting Rage Mounting Rage 52 Immediately gain 50% of your maximum Rage, then gain 50 more Rage every second for 20 seconds.

You cannot use this skill while Growing Fury is in effect.

Divine Wrath Divine Wrath 58 Call up on the fury of the gods to leap into the air and smite a group of enemies, with a high chance of knockdown and a high chance to crit. Also blocks attacks from the front.

When your Rage is full, press the skill button once to activate, select your target area, then press the skill button again to execute.

Infuriate (Brawler) Infuriate (Brawler) 65 Challenge enemies within 10m range, drawing maximum aggro.
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