Crafting is the way through which players can create weapons, equipments, and other useful items in the world of TERA. In TERA, there are 4 kinds of raw materials that can be gathered, there are 5 available crafting skills, and every character is able to take on all the skills at the same time up to a maxumim skill level of 500. After reaching a skill level of 500 in a crafting skill a player is allowed to take an Artisan skill test for that skill that will allow the player to become an Artisan in that crafting skill increasing the cap for that skill to 800. Crafting does give the player XP. Aside from the crafting stations in Velika, crafting can also be performed anywhere near a campfire.
The crafting system in TERA requires production points (PP's). Production points are used for each gathering attempt (10) and also to craft materials (varying cost). Production points are account bound meaning that all characters on an account share them and have a cap of 4,000 (4k). Production points regenerate at a rate of about 5 per 5 minutes regardless of whether a character on the account is logged in or not and about 1,440 can be regenerated per day. There are items that can recover production points instantly and can be bought with EMP or gold (495 EMP for "Once Cured Lot Box", 990 EMP for "Twice Cured Loot Box" or from in-game merchants for 5,000 gold). Crafter's cure restores 1,000 production points while Crafter's cure all restores 4,000 production points.
In TERA, crafting is a 4-step process:
Raw Material --> Refined Material --> Finished Item --> Attuned Item
Although certain steps can be skipped (ie. directly obtaining refined materials through extraction or trading instead of converting them from raw materials) or ignored (attuning is optional), this is the general flow.
Note that at level 10, the player can pick up the quest Santia's Workshop in Velika. This is the game's way of introducing the player to the crafting system. This quest provides the first recipe required for Weaponsmithing (Design: Krysteel Ingot) and walks the player through the process of acquiring materials and forging.
There are 4 kinds of raw materials that can be gathered.
- Ores are gathered through the Mining skill
- Fibers are gathered through the Plant Gathering skill
- Essences are gathered through the Energy Harnessing skill
- Hides are can only be gathered as drops from all monsters
Then there are two kinds of materials that don't really count as a type of raw material, but are necessary for crafting and thus deserves special mention and a unique classification of their own:
Crafting Skills Edit
There are 5 available crafting skills.
|Crafting Skill||Raw Materials Required||Refined Form||Product|
|Alchemy|| Ores, Essences, Fibers,|
| Ingots, Silex, Dust,|
| Elixirs, Restoratives, Potions,|
Draughts, Bolsters, Scrolls, Runes
|Armorcrafting||Ores,||Ingots, Leathers, Cloths||Hauberks, Gauntlets, Greaves, Cuirasses, Gloves, Boots, Robes, Sleeves, Shoes|
|Weaponcrafting||Ores,||Ingots,||Axes, Greatswords, Lances, Twin Swords, Bows, Discs, Scepters, Staves|
How to Craft Edit
There are 3 steps to crafting: gaining the ability to craft the item (ie. learning the recipe), obtaining the materials to craft the item (through gathering from the world and purchasing from vendor NPCs/other players), and actually crafting the item.
Most recipes can be bought from NPCs. The rarer ones, however, can only be obtained as drops from mobs or bought from other players. Once the recipe has been obtained, learning it is as simple as right-clicking the recipe from the player's inventory.
There are four ways to get materials: gathering the raw materials yourself (from nodes and from monsters), extracting refined materials from gear, or simply buying them from other players. Lastly, if you are part of a large guild, chances are that the Guild Bank would also have stockpiles of materials that you can use (rules regarding usage of items in the Guild Bank vary by guild).
The actual crafting has to be done at a crafting station (Alembic, Forge, Sewing Table) or at a campfire. The default hotkey for the crafting/extraction interface is "J" (this interface can also be accessed when the player presses 'Alt' and then 'Activities'). Select the item that you want to craft from the list of recipes that you've already learned on the left, then click the 'Create' button at the bottom of the right side.
Leveling Crafting Edit
There are 2 ways to level crafting: doing it with the quests or without the quests.
(with the most recent patch 05/2014 crafting quests will no longer be available) Crafting Quests: These provide a quick and easy way to level up a crafting skill. This method saves the player from having to gather materials from the world, as the quest givers and vendor NPCs will supply the player with everything he/she would need to complete these quests. This method is more expensive though (especially the lower crafting levels), as the player will have to purchase weapon/armor kits from vendor NPCs.
Refining and Crafting: If the player has been continuously gathering raw materials from the world while adventuring, he/she can reach level 250 in any crafting skill by simply refining those raw materials. This method costs a lot less than doing the crafting quests, as the player would have to pay much less to vendor NPCs (refining requires refining kits, which are much cheaper than weapon/armor kits, and also fewer refining kits are required to level up 50 levels). However, starting from level 250, the player would have to actually craft items to level up any further, and this would require runes on top of raw/refined materials. The monetary cost for doing this would skyrocket, and the cost in time to farm the runes could be better spent doing something else. Therefore, it is at this point that the player is highly recommended to start leveling by doing the crafting quests.
(Click here to see a comparison of the monetary cost of both methods of leveling crafting.