Attributes
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Attributes or stats are basic form of data used to calculate damage or healing.
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Combat
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Attack
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Attack is based on your Power and your equipment's attack modifiers. This stat affects how much damage you deal.
Defense
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Defense is based on your Endurance and your equipment's defense modifiers. This stat inversely affects how much damage you take.
Impact
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Impact is the product of your Impact Factor and your equipment's impact modifiers. This stat affects your ability to knockdown and stun your opponent.
Balance
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Balance is the product of your Balance Factor and your equipment's balance modifiers. This stat affects your ability to resist being knocked down or stunned.
Crit Rate
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Crit Rate is your chance to critically hit an opponent.
Crit Resist
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Crit Resist is your chance to avoid being critically hit by an opponent.
Crit Power
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Crit Power affects how much damage your crits do.
Stats
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Power
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Power is a class-based stat affecting your attack skills.
Endurance
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Endurance is a class-based stat affecting your defense.
Impact Factor
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Impact Factor is a class-based stat affecting your impact.
Balance Factor
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Balance Factor is a class-based stat affecting your balance.
Attack Speed
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Attack Speed affects your attack speed.
Movement
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Movement is your current movement speed.
Resistances
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Weakening Effects (Green)
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Periodic Damage (Purple)
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This stat affects how well you resist periodic damage and other purple-bordered effects.
Stun (Red)
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This stat affects how well you resist stun and other red-bordered effects.