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Lancer
Lancer
Combat range 5M
Armor type 33

The lancer is a class in TERA, known for its exceptional defensive capabilities, and is therefore often used as a tank. As they carry a large shield, most attacks can be fend off, after which the lancer can retaliate from a distance using its lance. In order to balance this, the Lancer is very slow.

The Importance of Hitbox size

Lancers have the unique ability to block attacks for those standing behind them. They block attacks with their shield, and is based off the size of the model's hitbox. Hitboxes are based on race size, but have been "normalized" (slightly reduced for Baraka/Arman and slightly enlargened for Elin/Popori/Castanics), meaning that Baraka have the largest hitbox and Elin have the smallest. When choosing a Lancer race it is important to take the size of the hitbox into account as this will determine how much damage you will block for people behind you as well as how easy it is for the healer to target you.

Skill list

LEVEL SKILL DESCRIPTION
1 Combo Attack A series of strikes that escalate in damage and charge up your mana.
1 Stand Fast Block frontal attacks with your shield for as long as you hold down the key. Better gear blocks more damage. Allies behind you also get damage reduction.
2 Shield Barrage Move forward, battering targets with your shield. Repeat the attack for a chance to stun them.
4 Spring Attack Leap at your foe and strike a hard blow. You can quickly launch this skill right after Shield Bash, Shield Barrage, or the fourth consecutive hit of Combo Attack.
6 Shield Bash Briefly stun one or more foes.
8 Charging Lunge Charge a short distance and impale your target.
12 Retaliate Leap to your feet while attacking your target if you're knocked down.
14 Second Wind Instantly replenish some of your health.
18 Challenging Shout Draw the attention of enemies nearby, as well as some aggro.
20 Onslaught Rush your foe in a series of lunges. While lunging, you're steadier on your feet and take half damage.
22 Guardian Shout Your courage massively boosts your party's endurance. Does not apply to you, and ends if you are knocked down.
26 Shield Counter Gain a chance to shield-thump your foe while using the Stand Fast skill. You can't be knocked down or immobilized, and take half damage while using the skill.
26 Leash Throw a magical hook and chain that drags an enemy toward you. Won't work on huge opponents.
28 Debilitate Briefly drain the endurance of your foes. Stacks up to three times.
32 Menacing Wave Blast a wave that slows the movement and attacks of nearby enemies.
36 Iron Will You absorb damage through sheer willpower, consuming mana to soak damage.
42 Master's Leash Throw another hook to pull the target nearer. You can use this skill only after using Leash.
46 Lockdown Blow Deliver a crippling attack, hampering your target's movement.
50 Infuriate Infuriate all nearby monsters and max out your aggro.
56 Pledge of Protection Absorb damage done to other group members around you taking it on yourself. Your defense determines how much damage you take.
58 Adrenaline Rush Speed up your attacks to move in for the kill.

Videos

thumb|420px|left|Lancer Class First Look US Version BETA 2

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