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The Mystic: Skills Glyphs Weapons Armour

Mysticminiicon Mystic
Role Support
Combat range Medium (10 meters)
Movement speed Normal (110%)
Weapon type Scepter
Armor type Cloth
"Commanding ancient powers."

The mystic is a cloth armored class which specializes in a scepter with long ranged supportive healing capabilities.
Controlling the powers of Arun and Shara, their main focus is to heal their allies and to hinder their enemies, whilst keeping a distance from the battlefield. They also have the ability to drain the essence from their enemies, granting it to their allies and summon powerful minions to support them at need.

Official description Edit

"A mystic walks a wild path, combat pets at her sides, wielding primal powers to harm and heal, empowering her allies while cursing her enemies. Mystics travel the whole battlefield freely. They fight at close quarters, healing and boosting allies, draining and destroying enemies. They channel powerful auras that enhance whole groups. They summon allies to draw aggro, to fight, or to heal, and can summon their entire party from one location to another.
Add extensive crowd control and the capability to resurrect fallen allies, and you can see why adventuring parties seek them out. They add to the longevity of any party, can seize an out-of-control situation and dominate it until their allies are on the offensive again, or simply unleash their own magical fury. Mystics make their comrades better at what they do—and a whole lot more.

Equipment and attributes Edit


Equipment Edit

Although equipped with the weakest of all armour available, cloth armor, the mystic specializes in great healing abilities to remedy that. Equipped with a powerful scepter, the mystics are given control of Arun and Shara energy, allowing them to summon unique beings for their aid and supportive healing. The scepter also proves to be a great weapon when it comes to combat, more often than not allowing the mystic to be almost as great as any other offensive class.

Attributes Edit

Skills and racial traits Edit

Skills Edit


A male castanic mystic using Titanic Favor Titanic Favor.

Mystics are capable of supporting their group members in multiple kind of ways, varying from recovering their member's health with the help of Titanic Favor Titanic Favor and creating orb-looking motes that can recover health when picked with the help of Arun's Vitae Arun's Vitae , and motes that can recover mana with the help of Arun's Tears Arun's Tears. Alongside of the priest, the mystic is given other skills aside from healing that can support the group in different ways, such as Summon Party Summon: Party (Mystic) which can summon all the party to the mystic, and Resurrect Resurrect (Mystic) which can revive the dead. Mystics are also capable of emanating two out of four constant auras which will improve the gameplay of the party. Aura of the Swift Aura of the Swift increases movement speed, Aura of the Merciless Aura of the Merciless doubles critical rate, Aura of the Tenacious Aura of the Tenacious increases mana recovery speed, and Aura of the Unyielding Aura of the Unyielding increases critical resistance. The mystic's resurrection signature spell is Vow of Rebirth Vow of Rebirth which allows the mystic to pre-resurrect a party member if that person dies, opposed to the priest's Grace of Resurrection Grace of Resurrection.

Minion list Edit


A popori mystic sitting next to its trusted 18px Better Raj.

The mystic has four minions available for summoning at any given time with some cooldown restrictions, each having their own unique roles for combat situations, being one of the only two classes available to summon supportive combat minions, makes the mystic a very unique class. All the minions can be killed in combat effectively unsummoning them.
  • Thrall of Life Thrall of Life, a minion which takes the form of a fairy that can be summoned to heal the mystic and other party members with area effect healing abilities and given the ability to remove harmful effects. Casting is instant, effect lasts for 12 seconds and cooldown is 35 seconds.
  • 18px Better Raj, a minion which takes the form of a wild popori that can be summoned to draw attention off enemies in a defensive role. Casting is 2.8 seconds, effect lasts for 10 minutes and cooldown is 5 seconds.
  • Thrall of Vengeance Thrall of Vengeance, a minion which takes the form of a Lightning spirit that can be summoned to attack in an offensive form of ranged attacks from far away. Casting is instant, effect lasts for 17 seconds, cooldown is 22 seconds.
  • Thrall of Wrath Thrall of Wrath, a minion which takes the form of a golem that can be summoned to attack in an offensive form of powerful melee attack. Casting is 2.8 seconds, effect lasts until it makes 3 attacks or dies, cooldown is 600 seconds (10 minutes).

Racial traits Edit

Being able to pick between one of the seven races proves to be a tough choice. Each race has their own unique racial traits that can effectively improve the gameplay of the mystic, depending on race choice:

Glyphs and crystals Edit

Glyphs Edit

Specializing in glyphs like all classes means a great deal to customization. Notable glyphs are:

Crystals Edit

Gallery Edit

References Edit

v · d · eList of Classes
Defense Melee Offense Ranged Offense Support