Tucked into the northeast corner of lies the province of Ostgarath. The city of sits in the heart of this coastal province. The castanic capital and its surrounding areas face many threats, not the least of which are the nagas to the west, who will stop at nothing to resurrect the serpent-god who created them. The murderous Kazuur Syndicate, masters of the slave trade, have enlisted the aid of the menacing Red Lash pirates to control much of the south.
With Valkyon Federation forces focused on the argon front, Ostgarath is more vulnerable than ever, and the people who live here desperately need outside help to survive predation by nagas, slavers, pirates, and worse. Corruption within the federation threatens Ostgarath from the inside—but perhaps the proof needed to expose this treachery hides within the province itself.
Ostgarath features everything from sun-kissed beaches to volcanic chasms to the continent’s only red-light district. Ostgarath’s varied terrain has one thing in common: at one time or another, it’s all seen battle.
Ostgarath’s most notable battle is the one that led the castanics to settle here—their war against the devas. The devas were once castanics, but the god Lakan tempted the devas with promises of blood magic. Under Lakan’s guidance, the devas conquered most of Anything that is related to the Northern part of the Continent of Arun remains unknown, since this part was not yet released for the game.
There isn't also any content, story or characters that are connected, somehow, to this part. However, there are rumors that once this land is released, more Levels, Quests and such will be released as well - making it one of the biggest Patches that TERA has ever been apart of, besides from the Reaper patch that was recently released.
There are also rumors about the Black Son, a mysterious warrior that lives on this land whose desires are unknown.
Apart from this, there is no specific date when or how this will come to be. and marched south, determined to exterminate the castanics who refused to join them. An alliance of castanics, humans, poporis, and amani made a stand against the devas in Ostgarath, driving the devas back north and sealing them behind a magic barrier.
Though the devas are gone, a visitor to Ostgarath sees two consequences of the war. First, the castanics remained in Ostgarath, settling around the town that grew into present-day . Second, the alliance that defeated the devas brought other races to Ostgarath and proved that interracial cooperation could defeat a common foe. When diplomats argued over the formation of the Valkyon Federation, proponents pointed to the successful “Stand at Ostgarath” as proof that such alliances could work.
Ostgarath is best known as the home to , the freewheeling Castanic capital where anything goes. To the south is the wide open town of , ruled by the Red Lash pirates and rumored to be home to a thriving slave trade overseen by the Kazuur Syndicate.
To the north is the fiery caldera of , where young castanics venture for their crucible—the castanic coming-of-age trial. To the east are and , where rumors of dark doings include a gula-controlled trade in human flesh.
Level Range by ZoneEdit
- Abraxis — Mistmoor Island
- Akia — Azarel’s Labyrinth
- Cauterask — Fyrmount
- Glauka — Hungry Caverns
- Jirakar — Fyrmount
- Malagash — Serpentis Isle
- Marakadi — Fyrmount
- Midirix — Serpentis Isle
- Siraxatol — Serpentis Isle
- Tabruk — Azarel’s Labyrinth
- Tempest Kanash — Fyrmount
- Divine Reaver — Serpentis Isle