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The Archer: Skills Glyphs Weapons Armour


Radiant Arrow
Skill information
Tooltip description
Radiant ArrowRadiant Arrow
Bar1
Cast time Instant
MP cost Unknown [edit]
Cooldown 10sec
Base Damage Unknown [edit]
Bar2
Charge up to the arrow's attack power by holding down the skill button, then shoot the arrow up to 18m away by releasing the button. Does less damage to far-off targets.
Usability
Level 18 and above
Class Archer
Source Tactics Instructor
Properties
Target Enemies
Mana cost Unknown [edit]
Cast time Instant
Cooldown 10sec

Radiant Arrow is an active skill that can be taught to archers at level 18 and is able to be ranked up at later levels.

Radiant Arrow can be preformed with a bow by the archer from 18m range away from a target. Preforming this skill allows the user to either instantly shoot or charge up a deadly attack. Amount of damage dealt and mana cost varies dependent on skill rank.

At rank II a second charge is available, at rank III it is possible to run at half speed instead of standing, and at rank IV a third charge is available.

Using this skill allows the use of yes as a chain skill if such skill is learned.

Rank table Edit

To upgrade Radiant Arrow to the next rank, one must find a Tactics Instructor and pay a certain price of gold which is dependent on rank.

Rank Level Mana Cost Damage
I 18 120 180 10Silver 18Copper 165
II 24 90 90 120 31Silver 66Copper 268
III 30 90 90 120 75Silver 83Copper 447
IV 36 60 60 60 120 1Gold 83Silver 91Copper 632
V 42 60 60 60 120 4Gold 82Silver 38Copper 922
VI 48 60 60 60 120 11Gold 2Silver 98Copper 1,345
VII 54 60 60 60 120 24Gold 11Silver 80Copper 1,963
VII 60 60 60 60 120 46Gold 40Silver 64Copper 2,864

Glyphs Edit

25px This section requires an expansion. [edit]

To glyph Radiant Arrow, a glyph must be obtained and learned only once. At level 60, a character has 50 glyph points available to spend on all available archer glyphs. Most glyphs, specifically common glyphs can be purchased from a glyph master, while fine glyphs must be looted from enemies.

Name Level Points Cost Effect Source
Glyph of Longshot 20 3 49Silver 23Copper Increases range by 3 meters.  ?
Glyph of the Slick 30 7 2Gold 16Silver 66Copper Eliminates slowed movement restriction.  ?
Fine Glyph of the Pump 58 5 - 35% chance to increase power by 100% when attacking normal monsters.  ?
Fine Glyph of the Sanative 58 4 - Decreases HP consumption by 40% when over-charged.  ?
Fine Glyph of the Slick 58 6 - Eliminates slowed movement restriction.  ?

Gallery Edit

TERA ScreenShot 20130127 180434










v · d · eArcherminiicon Archer skills
Damage[?]

Arrow Arrow Arrow Volley Arrow Volley Explosion Trap yes Incendiary Trap Penetrating Arrow Penetrating Arrow Poison Arrow Poison Arrow Radiant Arrow Radiant Arrow Rain of Arrows Rain of Arrows Rapid Fire Rapid Fire

Control[?]

Concussion Trap Close Quarters Close Quarters Ensnaring Trap Restraining Arrow Slow Trap Slow Trap Stunning Trap Web Arrow

Defense[?]

Backstep Backstep (Archer) Breakaway Bolt Breakaway Bolt Retaliate Retaliate (Archer)
Utility[?]

Velik's Mark Feign Death
Effect[?]

Eagle's Eye Sniper's Eye
Removed[?]

Poisonous Trap Poisonous Trap

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